This proactive Twitter campaign was launched in January 2021 to communicate Meta's goals for the Metaverse and what opportunities it could bring to users and creators.
I was tasked to conceptualize a way to represent these different subjects using abstract shapes and 3D. I developed those assets using Cinema4D and RedShift, animations were incorporated by our in-house motion designers.
Motion Designers - Julia Siemón, Bryan Cobonpue
This proactive Twitter campaign was launched in January 2021 to communicate Meta's goals for the Metaverse and what opportunities it could bring to users and creators.
I was tasked to conceptualize a way to represent these different subjects using abstract shapes and 3D. I developed those assets using Cinema4D and RedShift, animations were incorporated by our in-house motion designers.
Motion Designers - Julia Siemón, Bryan Cobonpue
This proactive Twitter campaign was launched in January 2021 to communicate Meta's goals for the Metaverse and what opportunities it could bring to users and creators.
I was tasked to conceptualize a way to represent these different subjects using abstract shapes and 3D. I developed those assets using Cinema4D and RedShift, animations were incorporated by our in-house motion designers.
Motion Designers - Julia Siemón, Bryan Cobonpue
ROLE
ART DIRECTOR & DESIGNER
PRODUCED BY
CREATIVE DEPARTMENT
YEAR
2022
DEPARTMENT
COMPANY COMMUNICATIONS
© CHLOE CAUQUIL 2023